The realm of video games often sees inspirations and references between different titles, reflecting the evolving nature of game design and community interaction. In the context of "Path of Exile" and its anticipated sequel, "Path of Exile 2" (POE 2), currency systems have become a fascinating point of discussion. POE 2 currency, which includes items like POE currency orbs, is integral to the game's economy and gameplay mechanics. Here, we explore how POE 2 currency and similar concepts have influenced or been referenced in other video games.
The Influence of POE Currency on Game Design
POE 2 currency, like its predecessor, is highly complex, with various orbs and items serving different functions in crafting, trading, and gameplay progression. This complexity has led to a deep and engaging player economy, where players can barter for rare items or craft new gear using specialized orbs. Other games have taken cues from this system, either by incorporating similar bartering systems or by emphasizing player-driven economies.
For example, "RimWorld," a colony-building simulation game, allows players to trade resources and goods with other factions. While not directly inspired by POE currency, it shares the essence of player-driven trade and negotiation. Similarly, "Star Citizen" aims to create a vast, player-driven economy within its space exploration universe, mirroring the depth found in POE's trading systems.
References in Gameplay Mechanics
Gameplay mechanics related to POE 2 currency and itemization have also been influenced by the innovative approaches seen in POE. Games like "Monster Hunter: Rise" have complex crafting systems where players must gather specific resources to craft powerful gear, similar to how POE players use orbs to modify and enhance their equipment.
In "The Elder Scrolls Online," players can engage in extensive crafting, which involves discovering recipes and gathering materials to create equipment, reflecting the intricate crafting processes found in POE.
Currency and Economy Systems
The POE economy is renowned for its depth, with a wide array of items serving as currency. This has inspired other games to explore unique currency systems. "New World," for example, allows players to craft and trade various items, including items that could potentially serve as currency within the game's economy.
In "Guild Wars 2," the trading post allows players to buy and sell goods using in-game gold, similar to how POE players use currency orbs to trade. However, unlike POE, Guild Wars 2 does not use these items as currency in the same way, instead relying on a more traditional gold standard.
Community Impact
One of the most significant influences of POE's currency system on other games is how it fosters a strong sense of community. Players gather in designated areas to trade and socialize, sharing tips and strategies. This communal aspect is seen in games like "World of Warcraft," where players meet in major cities to trade goods and interact with each other.
The influence of POE 2 currency extends beyond the confines of the Path of Exile series itself, impacting how other games approach itemization, trading, and community interaction. As game developers continue to explore innovative ways to engage players, references to POE's currency system are likely to persist, reflecting its lasting impact on the broader gaming landscape. Whether through crafting systems, player-driven economies, or social trading platforms, the legacy of POE's unique approach to currency continues to shape the future of game design.